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- Short: AmiTCP based voice chat program
- Type: comm/net
- Author: jfriesne@ucsd.edu (Jeremy Friesner)
- Uploader: jfriesne@ucsd.edu (Jeremy Friesner)
- Requires: Workbench 2.04+, AmiTCP3.0b+, audio digitizer
- Replaces: comm/net/AmiPhone1.80.lha
- Version: 1.90
-
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-
- AMIPHONE 1.90
-
- (Released 5/28/96)
-
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-
- This is a public release of my TCP/IP based voice chat software.
- With it and a digitizer and microphone, you can transmit your
- voice over the Internet or a LAN to another Amiga or Amigas that
- are running AmiPhone.
-
- AmiPhone uses ADPCM audio compression to allow transmission through
- low-bandwidth connections. Thus, a conversation is possible even
- over 14.4kbit/second modems. Of course, more bandwidth is desirable.
-
- AmiPhone requires Workbench 2.04 or higher, AmiTCP 3.0b or higher,
- and a Toccata board, Aura PCMCIA sampler, or a standard parallel
- port style digitizer with a microphone. Also, a fast CPU is
- highly recommended.
-
- NOTE: AmiPhone is not compatible with I-Phone or any other
- Internet-phone type program at this time.
-
- New in version 1.90:
- - Added a Flush Buffers item to AmiPhoned's Project Menu.
- - Added an ARexx port to AmiPhone.
- - Added my email address to the "About" requesters.
- - Added the official AmiPhone Practical joke to the FAQ. ;)
- - Finished writing code for, and enabled the AHI sampler
- interface. Of course, as I don't have an AHI-supported
- sampler, this interface is COMPLETELY untested... so don't
- say you weren't warned when it {doesn't work/crashes your
- Amiga/neuters your cat/whatever}. :)
- - The microphone volume monitor is now updated once per transmitted
- packet, rather than whenever the bandwidth graph is updated.
- * Reworked the Toccata support, with testing help from Oliver Hotz
- and Dan (err, just Dan, apparently ;)). Thanks guys!
- * AmiPhoned no longer plays remaining packets when it quits; rather
- it just frees them and leaves immediately.
- * Rewrote the TCP stream sending and receiving code in AmiPhone
- and AmiPhoned. Now all TCP sending and receiving is buffered
- whenever necessary.
-